|
![](/i/fill.gif) |
What's wrong with using the *.inc (Export>POV)? I used that and it
worked fine, individual parts retained their textures. I didn't even try
DXF because of that. Is Moray difficult to append a Include file into
it, didn't realize that if so (I don't use Moray).
Only thing you have to do really is write out the objects identifier
into the pov scene file after the include, of course; or just put it at
the end of the include itself. Guess they did it that way so it was
showing until you wanted it too.
Tim Riley wrote:
>
> Simon de Vet wrote:
> > Looks great, and I did a test render in Moray from a DXH export... worked
> > well, but exported as all one object... methinks that to do this right I'll
> > have to figure out the .inc export....
> --
>
> You mean DXF export? In the export dialog, you can have it place the whole
> plant in a single layer, place each type of plant part in its own layer, or
> place each plant part in its own layer. This has been true since version 1.5
> (at least). I use the second option, and use the 3DWin plugin to bring it
> into Moray.
>
> -----------------------------------------
> | Tim Riley |
> | Institute for Telecommunication Science |
> | National Telecommunications and |
> | Information Administration |
> | US Dept. of Commerce |
> | Boulder, Colorado |
> | E-mail:tri### [at] its bldrdoc gov |
> | Per favore spenga le Sue scarpe |
> | davanti abbandonare il nave spaziale. |
> -----------------------------------------
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/homepage.htm
mailto:inv### [at] aol com?Subject=PoV-News
Post a reply to this message
|
![](/i/fill.gif) |