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To be honest, I have no idea of how the coral branches you talk about look.
As for the bbig trees, I know how they look, but I have no idea as for how to
create one.
Buit I'll assure you, it'll be cooking in my mind, perhaps someday I'll get it..
Ken wrote:
>
> Spider wrote:
> >
> > look in povray.text.scene-files for an include.
> > mail me or post here for help/tips.
> >
> > --
> > //Spider
> > [ spi### [at] bahnhofse ]-[ http://www.bahnhof.se/~spider/ ]
> > What I can do and what I could do, I just don't know anymore
> > "Marian"
> > By: "Sisters Of Mercy"
>
> 1.) From what I can see from the first image you posted you have the makings
> of a good recursive structure. It would be interesting to see if you could
> expand on it to produce something in appearance to a coral branch matrix.
> There are so many different type of coral I can't be more specific than that
> but my first impression of the image was indeed coral more so than tree.
>
> It's something to think about anyway and something I have not as yet seen
> by any other artist.
>
> 2.) I lack the background and ability for this next suggestion and
> the recent flurry of activity in the tree production around here has
> been amazing. One thing that has not yet been accomplished, and is in
> my opinion, wide open territory for advancement in this category, is a
> solution to making VERY large trees.
>
> The types I'm talking about are the type the Swiss Family Robinson's
> built their tree house on, the 1200 year old live oaks seen in Great
> Britain and the North American west coast regions, and the type you
> typicaly see in storybooks that have cute little animals living inside
> with a big front door at the base of the trunk. These types of trees
> have massive limb structures that have little leaf coverage and the
> smaller branches are quite few compared to the larger branches. Any
> time I have tried to specify parameters, for a tree of this nature,
> the current available include files don't seem able to cope with
> branch sizes and branch splits on a scale large enough for realism.
> They instead end up looking like a large round lump that has a whole
> bunch of spiky things with leaves on them.
>
> This too is something to think about and is something I have not as
> yet seen available in an easy to use include file. Obviously there is
> a need for the smaller variety of trees as they are useful for gardens
> and household landscaping but old growth forests like those seen in some
> areas of Great Britain, Sherwood Forest for example, and other places
> as well, require a much different tree type than those currently provided
> for.
>
> Before you mention it Johannes I realize that this is one of the tree
> types you hade in mind when you developed your Tree Designer program.
> I'm also interested in an internal solution for the production of trees
> of this type.
> By the way I have seen your program appearing on several shareware sites
> so your exposure appears to be increasing in that regard. Any idea as to how
> many copies of it have been distributed to date ? Just curious.
>
> Regards to all,
>
> --
> Ken Tyler
>
> mailto://tylereng@pacbell.net
--
//Spider
[ spi### [at] bahnhofse ]-[ http://www.bahnhof.se/~spider/ ]
What I can do and what I could do, I just don't know anymore
"Marian"
By: "Sisters Of Mercy"
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