POV-Ray : Newsgroups : povray.general : Mushroom cloud using DF3 : Re: Mushroom cloud using DF3 Server Time
14 Nov 2024 23:21:11 EST (-0500)
  Re: Mushroom cloud using DF3  
From: Bob Hughes
Date: 16 Apr 1999 15:22:37
Message: <37177F93.6FFBC888@aol.com>
I couldn't help but notice the "CSG-able" word said. I wanted a DF3 of a
complex model once and came up with mixed results. Basically it didn't
work in other words (although it almost did it seemed), and I repeatedly
got a "patch object not allowed" during parse as I tried in vain to get
the model sliced up right.
So I guess this is impossible? No work-arounds? Well, I'm not giving up.


Peter Popov wrote:
> 
> I've successfully used to generate several .df3s
> out of csg-able objects - a keyboard, the word POV, a julia fractal, a
> torus (with some turbulence makes a really good pipe smoke ring). Just
> declare the object you need converted and render an animation. The
> object bust fit into the unit box and must be csg-able.

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