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Hi.
I think I've found a problem with bozo density in media. When I use bozo
density and emission I get a lot of wierd colors. This only happends with
bozo as far as I know.
This scene shows the problem:
camera {
location <2,2,-5>
look_at <0,0,0>
}
light_source { <5,5,-5> color rgb 1 }
box { <1,1,1>,<-1,-1,-1>
pigment { color rgbt 1 }
interior {
media {
emission 1
density { bozo }
}
}
hollow
}
btw, this isn't fixed in 3.1e.
/Anders
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