The solid mesh thing with Nathan Kopp's UVPOV won't work with sPatch models
right cause those are splines not meshes? Can I convert sPatch output to a
mesh so I can CSG it?
--
Mike Metheny
lon### [at] vt edu
mik### [at] loneshepherd com
http://www.loneshepherd.com/
"When one's words are no better than silence, one should keep silent."
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