POV-Ray : Newsgroups : povray.binaries.utilities : NK - solid meshes : Re: NK - solid meshes Server Time
5 Jul 2024 14:11:08 EDT (-0400)
  Re: NK - solid meshes  
From: Nathan Kopp
Date: 9 Apr 1999 01:02:19
Message: <370D7B0B.728A9118@Kopp.com>
spatch can export as dxf and that can be converted to a POV inc via a
multitude (ok... at least it is more than one) converters.

Also... don't forget that this feature is still not perfect (far from it).

Nathan

Mike Metheny wrote:
> 
> The solid mesh thing with Nathan Kopp's UVPOV won't work with sPatch models
> right cause those are splines not meshes?  Can I convert sPatch output to a
> mesh so I can CSG it?
> 
> --
> 
> Mike Metheny
> lon### [at] vtedu
> mik### [at] loneshepherdcom
> http://www.loneshepherd.com/
> 
> "When one's words are no better than silence, one should keep silent."


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