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Michael Andrews wrote:
>
> I had some fun trying out the dispersion feature over Easter - trying to
> write a macro set to give a good colour spectrum for different numbers
> of channels. It almost works, so I'll post it if there is any interest.
>
> The question: can I set up a similar colour spectrum for objects?
> Say I have my light shining through a glass of coloured liquid - I'd
> want to set the filter characteristics for each channel so the
> refracted, dispersed spectrum would show the absorption colour of the
> liquid (virtual spectroscopic analysis? ;-)
>
> Can this sort of thing be defined?
>
> TIA,
> Mike Andrews.
>
> Nathan Kopp wrote:
> > Actually, dispersion does work now... if you specify a color_map in your
> > light source, the colors in the color_map will be dispersed. I don't
> > have any default color maps, but I want to have some available for the
> > final release (whenever that is).
> [clipped]
> > -Nathan
It can't be right now... probably in the future this will be implemented. Does
Daren Wilson have any comments about this? (is he reading this?)
-Nathan
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