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Chris,
You mean a texture with a normal modifier, look for 'normals' in the
help.
Graham.
Chris Capel wrote:
>
> Help! I am working on a model of a castle in POV, and I need to get a good
> texture to put on my stones. I'm not sure what would work best. I don't
> really want to go with a texture_map because it's way to flat, and I want a
> texture texture, not a color texture, something like a heightfield slapped
> on a box. Any ideas?
>
> Chris Capel
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