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That would be great... if it wouldn't be too much trouble I know I'd
appreciate it. This is a great macro and the trees look great, I just can't
place them properly.
Thanks, Josh
Gilles Tran wrote:
> If you want, I can release a version of the tree macro that gives you the
> upper and lower corners of the containing box. It's very easy actually,
> since all the objects positions are known in <x,y,z> coordinates in the
> macro. In fact it's so handy that I wish I had thought of that earlier...
> Thanks.
> Gilles Tran
>
> Josh English wrote:
>
> > I am almost done with a scene I'm worknig on and I need to replace the
> > cylinder and sphere "trees" with something a bit more realistic. Gilles
> > Trans tree macro is amazing, and there's always LParser, but the biggest
> > problem I have is that I can't find the outer extremities of these
> > shapes to scale them and place them properly in my scene.
> >
> > I remember that there was an include file of some sort that could find
> > the outer extremities of any object and build a frame around it... it
> > was also recommended to help place a text object in the file. Does
> > anyone remember this or have I been hallucinating again?
> >
> > Josh English
> > english/@spiritone.com
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