I am almost done with a scene I'm worknig on and I need to replace the
cylinder and sphere "trees" with something a bit more realistic. Gilles
Trans tree macro is amazing, and there's always LParser, but the biggest
problem I have is that I can't find the outer extremities of these
shapes to scale them and place them properly in my scene.
I remember that there was an include file of some sort that could find
the outer extremities of any object and build a frame around it... it
was also recommended to help place a text object in the file. Does
anyone remember this or have I been hallucinating again?
Josh English
english/@spiritone.com
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