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In article <37002F51.735EA24D@email.uc.edu> , abc <def### [at] email uc edu>
wrote:
> I'm trying to make a few objects for a scene I'm working on and am
> wondering if there is an easy way to do recursion in POVray, e.g.,
> trees. I can do it using while loops and #declares...(declare an object
> as multiples of itself scaled and translated/rotated) but am wondering
> if there is an easier way as this eats up a lot of memory and processor
> time. Thanks for any attention this gets.
What exactly do you want to use the recursion for, creating objects, i.e.
single leaves of a tree? If you want to create objects this way it will be
possible (with some limitations) to use macros.
Thorsten
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