POV-Ray : Newsgroups : povray.general : Serious 3.1d/68k/no-FPU bugs.. anyone confirm? : Re: Serious 3.1d/68k/no-FPU bugs.. anyone confirm? Server Time
12 Aug 2024 05:29:11 EDT (-0400)
  Re: Serious 3.1d/68k/no-FPU bugs.. anyone confirm?  
From: Thorsten Froehlich
Date: 26 Mar 1999 09:37:08
Message: <36fb9b94.0@news.povray.org>
In article <36FB1833.6E711D6C@infomagic.com> , Xplo Eristotle 
<xpl### [at] infomagiccom>  wrote:

> It occurred to me that something like this might be happening, so I
> specifically set the folder, quit, and relaunched. It had no beneficial
> effect.
>
>> If they are listed and it still does not work, are there other problems shown
>> in the status window?
>
> Not really; it's simply unable to locate the files. Evidently it just flat-out
> refuses to look anywhere else but the directory that contains the saved scene
> file, but doesn't say so.

Hmm, you can try one thing to see what is going wrong: Check the "Write INI
File" option in the Scene tab and then see if the INI file contains a
"Library_Path" entry with the path you set.
You may also want to check the for leading spaces in volume names, e.g if
the volume is named " Macintosh HD" instead of "Macintosh HD" this will not
work (because of some technical reasons in the core, platform independed
code of POV-Ray).

> I haven't messed with the magnification popup, so I can't say. But after
> rendering in 4-pixel chunks, it starts going down to 2- and 1-pixel chunks
> (unless it hangs), so I don't think that's the problem, unless magnification
> works a lot differently from how I think it does.

No, then you are right, this is not what is suppossed to happen.

> The effect is similar to what you get when you blow up an image in Photoshop
> (using interpolation): the image looks jaggy, but the edges of the jags are
> blurred together.

I understand now.
Theoretically this cannot happen at all, we draw plain rectangles using the
Macintosh toolbox to draw to the screen, and there is no interpolation
option...if you can verify that this happens with radiosity off (and in
3.1e) I will look into this further, especially because this problem has
never been reported so far. (Sorry, I can't do it right now - POOV-Ray is a
hobby project and currently other issues require my full attention).

>> It seems that by the time you see this the POV-Ray application has been
>> completely corrupted and the crash is only the result of all the previous
>> problems.

> *shrugs* Fresh installs suffer from the same problem, so if it's corrupted,
> it's corrupted at the source.

Ups, my mistake: I don't mean that the application _file_ is corrupted, the
application code in _memory_ is corrupted.

>> However, if you do _not_ touch the application and render preferences dialog
>> before rendering but POV-Ray still crashes, it would be great if you could
>> fill out the bug report form in the docs folder and e-mail it to us.

> I'll look into it.

Another idea: Do you use the default memory settings? If you are rendering a
scene with lots of objects, preview, radiosity etc on POV-Ray will need a
lot of memory. We still have sometimes crashes when memory gets far to low
for some reason. You may want to try increasing the memory size of POV-Ray
in the Finder. For the scene that crashes near a mosaic preview level of 2,
try to just double the maximum memory (and make sure POV-Ray really got that
much memory) and try it again - does it still crash?

> Any idea of a date (or a month, whatever) on that?

Most likely within one week.


    Thorsten


____________________________________________________
Thorsten Froehlich
e-mail: pov### [at] csicom

I am a member of the POV-Ray Team.
Visit POV-Ray on the web: http://www.povray.org and
http://ourworld.compuserve.com/homepages/povraymac/


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