POV-Ray : Newsgroups : povray.general : how to use the SKY vector for CAMERA? : Re: how to use the SKY vector for CAMERA? Server Time
12 Aug 2024 07:19:26 EDT (-0400)
  Re: how to use the SKY vector for CAMERA?  
From: Nieminen Mika
Date: 19 Mar 1999 05:15:09
Message: <36f223ad.0@news.povray.org>
Josh English <eng### [at] spiritonecom> wrote:
: the problem with rotating the camera is that you have to place the camera at
: the origin, rotate it, then translate it.

  I really don't see the problem here. You do this with all your objects,
don't you? Why the camera should be any more difficult?

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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