POV-Ray : Newsgroups : povray.general : Q: Math : Re: Q: Math Server Time
12 Aug 2024 07:19:23 EDT (-0400)
  Re: Q: Math  
From: Nieminen Mika
Date: 14 Mar 1999 11:24:32
Message: <36ebe2c0.0@news.povray.org>
Ken <tyl### [at] pacbellnet> wrote:
:   A use for this would be to place an object at every vertice of
: a mesh object by storing the vertice locations in an array then
: distributing them with the formula that will hopefully be provided
: and a looping function.

  If I understood correctly, the compressed mesh macro can do exactly this.
Perhaps you want to check it?
http://www.geocities.com/SiliconValley/Lakes/1434/pcm.html

  Look at the rightmost bust in the image
http://www.geocities.com/SiliconValley/Lakes/1434/Images/Meshes.jpg

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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