POV-Ray : Newsgroups : povray.general : Rendering in B&W? : Re: Rendering in B&W? Server Time
12 Aug 2024 13:17:37 EDT (-0400)
  Re: Rendering in B&W?  
From: John M  Dlugosz
Date: 14 Mar 1999 02:02:21
Message: <36eb5efd.0@news.povray.org>
Margus Ramst wrote in message <36e974e4.0@news.povray.org>...
>hf_gray_16 generates 16 bit grayscale images, every pixel value should be
>considered a 2-byte "word". This is non-standard; graphics packages will
not
>translate the image correctly as a grayscale bitmap. Have you looked what a
>heightfield tga looks like in, say, PSP? It's red-green.


Photoshop loads it fine if you specify a PNG file instead of a TGA file.  It
does truncate to 8 bits, though.


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