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It can be done with media and it should be done with media. You're right,
however. It's difficult. So what we need is a macro to facilitate it. The
smokegen plugin does an excellent job in many cases. I think this is a
perfect basis for future improvements.
As for Moray plugins, I'm not familiar with their possibilities yet. But
somebody else surely is...
Margus
Kyle wrote in message <36E8313E.A7368B6E@geocities.com>...
>Hi everyone. You know, if there is any single feature that I would like
>to see added to Pov-Ray, it would be a way to add realistic
>smoke/fumes. For instance, exhaust from a car muffler, smoke from a
>train smoke stack, steam from a tea kettle, dust raised behind a
>chariots wheels, that sort of stuff. I always find myself in need of
>this feature and have never been able to jerry-rig anything that looks
>acceptable. I know one could hypothetically do this with media, but
>honestly? I would like to be able to set some basic parameters such as
>origin, direction, starting width, ending width, length, color,
>transparentcy, turbulence, and probably some more but I can't think of
>them right now. If I had that (and a Moray plugin for it) I would be a
>very happy camper.
> Kyle
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