POV-Ray : Newsgroups : povray.general : Matrix commands : Re: Matrix commands Server Time
12 Aug 2024 07:23:05 EDT (-0400)
  Re: Matrix commands  
From: Gordon
Date: 10 Mar 1999 20:32:22
Message: <36e71d26.0@news.povray.org>
I think you'll find that they do work that way, but ultimately you should do
a few experiments to be sure. One thing to keep in mind is that the order of
multiplication IS important, but the web site and your texts probably
mentions this.

Gordon

Josh English wrote in message <36E69B4A.8CDEE8CB@spiritone.com>...
>Yeah, that helps, but the webiste I was looking at (and didn't have the URL
>fer earlier) is at www.erols.com/vansickl/ and it mentions that matrices
are
>multiplied together during parsing so multiple transformations are handled
>at roughly the same speed. It is mostly academic at this point, but I would
>like to see how they are combined... I suppose I could do a lot of
>experimentation. Thanks,
>
>Josh
>
>Gordon wrote:
>
>> As far as I can figure, it does. Have a look at the scene language help
>> under Matrix. It explains exactly what the maths is. You should look up
>> homogeneous coordinates in your texts.
>>
>> Good Luck
>> Gordon
>> <gbe### [at] birdcameroncomau>
>>
>> Josh English wrote in message <36E5C8D2.9C179299@spiritone.com>...
>> >I was reading a web site that explained the way the Matrix command
>> >works, but it intentionally disregarded the math behind it. I was
>> >wondering if POV-Ray used normal matrix mulitplication or if it used
>> >another algorithm for translating things. If I were to pick up my old
>> >high school textbooks and brushed up on matrixes there, would I get the
>> >same results as POV-Ray?
>> >
>> >Thanks,
>> >
>> >Josh
>> >
>
>--
>Josh English
>eng### [at] spiritonecom
>www.spiritone.com/~english
>
>


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