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As far as I can figure, it does. Have a look at the scene language help
under Matrix. It explains exactly what the maths is. You should look up
homogeneous coordinates in your texts.
Good Luck
Gordon
<gbe### [at] birdcameroncomau>
Josh English wrote in message <36E5C8D2.9C179299@spiritone.com>...
>I was reading a web site that explained the way the Matrix command
>works, but it intentionally disregarded the math behind it. I was
>wondering if POV-Ray used normal matrix mulitplication or if it used
>another algorithm for translating things. If I were to pick up my old
>high school textbooks and brushed up on matrixes there, would I get the
>same results as POV-Ray?
>
>Thanks,
>
>Josh
>
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