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Inexistencia-Design, Dec. P. Eventos Lda <ine### [at] esotericapt> wrote:
: texture {
: spherical
: texture_map {
: When applying to a sphere the render goes black.
This is because the texture applies only to the surface of the object.
That spherical map is black at the surface.
Media is the only way to make "3D"-textures.
--
main(i){char*_="BdsyFBThhHFBThhHFRz]NFTITQF|DJIFHQhhF";while(i=
*_++)for(;i>1;printf("%s",i-70?i&1?"[]":" ":(i=0,"\n")),i/=2);} /*- Warp -*/
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