POV-Ray : Newsgroups : povray.general : interior ect.. : interior ect.. Server Time
14 Aug 2024 07:18:55 EDT (-0400)
  interior ect..  
From: rodolphe
Date: 7 Mar 1999 12:50:11
Message: <36e2bc53.0@news.povray.org>
salut a tous,
comment traduire la declaration suivante en texture exploitable sous pov3.1

#declare  flamme =
texture{
pigment { color rgbt <1, 1, 1, 1> }
  halo {
    emitting
    spherical_mapping
    linear
    turbulence 1.5
    color_map {
      [ 0.0 color rgbt <1, 0, 0,  1.0> ]
      [ 0.5 color rgbt <1, 1, 0, -1.0> ]
      [ 1.0 color rgbt <1, 0, 0,  1.0> ]
    }
    frequency 2
    samples 20
    scale 0.5
  }}

merci
rodolphe


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