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That would be a way... concecutive rotate/translate and exotics (like shear
and perspecive distortions, which POV doesn't have primitives for) can be
collapsed into one "matrix". However, a "matrix" with 16 parameters might
take more file space than a small number of rotate and translate commands.
So there is a break-even point.
And that might be a partial answer to my original question: there is no
primitive to rotate the way I want, but I could use a POV matrix.
--John
Spider wrote in message <36DB3B43.43E150AF@bahnhof.se>...
>Thankyou.
>I'm actually looking for a way to reduce the filesize of my tree macro
creator,
>preferable by removing some of the rotate, into either a single one or into
a
>matrix. I'm uncertain what would be easiest for me to do. I don't intend to
do a
>big time recode for a small saving, but if I can do it with some ease, I
will.
>
>
>--
>//Spider
>( spi### [at] bahnhof se ) [ http://www.bahnhof.se/~spider/ ]
>#declare life = rand(seed(42))*sqrt(-1);
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