POV-Ray : Newsgroups : povray.general : Improving POV-Ray. : Re: Improving POV-Ray. Server Time
12 Aug 2024 11:22:38 EDT (-0400)
  Re: Improving POV-Ray.  
From: povray org admin team
Date: 19 Feb 1999 04:48:50
Message: <36d233dd.6363046@news.povray.org>
Anthony Bennett <ben### [at] panamaphoenixnet> wrote:

>Hi people. I have a question: How many of you would like to see POV-Ray
>work faster? I know I would. Now, I know I am the least qualified person
>to comment about this, as I am neither a (good) programmer nor do I know
>assembly, but...I believe that POV-Ray could be improved with ASM. And I
>think that it indeed should be. Can you imagine how much things could
>speed up with some well placed optimizations?

It would not make a huge difference. Better algorithms are more important.

And remember, POV spends most of it's time during rendering waiting on the
floating point co-processor. Optimisation isn't going to help that either
(unless you can manage to do some useful integer-related work in parallel).


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