The simplistic version: cylinder { 0,y,1 pigment { gradient y color_map { [0 rgb 1] [1 rgbf 1] } } } -- main(i){char*_="BdsyFBThhHFBThhHFRz]NFTITQF|DJIFHQhhF";while(i= *_++)for(;i>1;printf("%s",i-70?i&1?"[]":" ":(i=0,"\n")),i/=2);} /*- Warp -*/
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