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Ron Parker wrote in message <36c333b0.0@news.povray.org>...
>I'm not real clear on what mclock does or in general how the
>clock mod stuff all works, but can't you just do this:
>
>#include "AutoClck.mcr"
>
>#declare Start=From (0,<-1,0,0>) To_Using (1,<-1,-0.75,0>, "Bounce");
>sphere {Start,.25 texture {Reddy}}
>
>#declare End=From (0,<1,0,0>) To_Using (.5,<1,-0.75,0>, "Bounce");
>sphere {End,.25 texture {Reddy}}
>
>cylinder {Start, End, .025 texture {Reddy}}
No, but you set me on the right lines.
Actually, you need to do this
#declare NewClock1=<-1,0,0>;
Declare_From (NewClock1,0) Declare_To_Using (NewClock1,1,<-1,-0.9,0>, "Bounce")
Regards,
Andy
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