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Hi
I'm new to Povray (although not to graphics in general) and am
having some problems.
I've got a nice mesh created and am now trying to view it from a
variety of different angles.
There is a 'ground' set up in the z=0 plane, and all the objects
have positive z.
I used a camera at
location <0, -264, 5 >
look_at <0,10,0>
and everything was the right way up.
The reverse angle shot
location <0, 264, 5 >
look_at <0, -10, 0 >
appears upside-down, and anything that I do with the up attribute doesn't
seem to make a difference
any hints?
Thanks
Colin Plummer *frustrated*
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