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Margus Ramst wrote in message <36BEE54F.1099D40A@peak.edu.ee>...
>The uv patch supports both bimaps and procedural textures.
>
>Margus
>
>Nieminen Mika wrote:
>>
>> John VanSickle <van### [at] erolscom> wrote:
>> : This could be seen as an alternative form of UV mapping, I suppose.
>>
>> I think that it's not an alternative to UV-mapping, but actually you
>> really were talking about UV-mapping.
>> Does the uv-mapping patch support uv-mapping for procedural textures or
>> only for bitmaps?
Grr... I know this have been brought up before, but why can't POV accept
dlls to add new features to it, like Moray? Yes, I know they're platform
specific - but it would be great if this ability could be added even just to
the Windows version. Yeah, sure - I suppose they'd be quite a technical
problems (like what sort of procedures would be required in the first place
to write the dlls) but I can only hope ;)
From someone that prefers to only use the official POV binaries, it's
annoying to see so many great ideas/features only available from
"home-built" patched versions. :(
Just my 2 pence,
Matt
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