Attached is a beta release of my Twister include file. It is used to
generate different kinds of objects, mostly abstract (for the time
being). The thing I am most proud of is u-v mapping. It assumes the
texture is oriented along the y axis (useful for woods etc.) and maps
it long the length of the Twister. You need POV-Ray 3.1 for this one.
I recently posted some examples in binaries.images (the message was
called "Twiste objects include file, some pre-release examples (108k
pre-UU)".
Have fun and please report any bugs or suggestions or anything else.
Peter
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Attachments:
Download 'twister.zip' (5 KB)
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