|
![](/i/fill.gif) |
Well, it's very easy to connect two points with a cylinder or cone, since
those objects take two points as the centers of their ends.
cylinder{point1,point2,radius}
creates a cylinder between point1 and point2
Is this what you wanted?
Margus
kane wrote in message <36B33B4D.1C7F5013@yahoo.com>...
>I am a novice in using Pov-Ray and I have a problem. I need to connect
>two points .how to do this without being obliged to work in two
>dimensions.
>thanks
>kane
>kan### [at] yahoo com
>
Post a reply to this message
|
![](/i/fill.gif) |