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Lutz Kretzschmar schrieb in Nachricht <36b### [at] news stmuc com>...
>Since V3.1, you can do that directly. Select the object and simply
>activate local coordinates (or press 'A'), then translate the origin
>of the object to where you want it. Then deactivate local coordinates
>(press 'A' again) and rotate. Voila, the object rotates not about it's
>normal center, but about the point where you translated the local
>origin to.
Thanks!
BTW How long will it take before my registration code is sent? I registered
online last week.
--
Rudy Velthuis
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