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Spider <spi### [at] bahnhof se> wrote:
: When you have many objects with the same texture, union them and apply the texture
only
: once. This will decrease parse time and memory use.
... supposing that it doesn't matter that you don't move the texture with
the object...
--
main(i){char*_="BdsyFBThhHFBThhHFRz]NFTITQF|DJIFHQhhF";while(i=
*_++)for(;i>1;printf("%s",i-70?i&1?"[]":" ":(i=0,"\n")),i/=2);} /*- Warp. -*/
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