POV-Ray : Newsgroups : povray.text.tutorials : Rotationg whole objects around non zero center points : Re: Rotationg whole objects around non zero center points Server Time
18 May 2024 14:04:47 EDT (-0400)
  Re: Rotationg whole objects around non zero center points  
From: Nieminen Mika
Date: 24 Jan 1999 06:13:08
Message: <36ab0044.0@news.povray.org>
Christopher Fairbairn <lgc### [at] esconz> wrote:
: Since a computer program generated this model I don't know how much I would
: have translate certain objects to move them back to the origin to rotate and
: then move them back.

  The new povray triangle mesh compressor I have made has the feature of
centering a mesh object to the origin. However, the compressed mesh macro
by Colefax is not ready yet, so you'll have to wait...
  Thinking about it... You don't really need the new macro for the compressor
to work (the compressed mesh generated by it can be read with the old macro
as well). Perhaps I should put the new compressor on my page... 

-- 
main(i){char*_="BdsyFBThhHFBThhHFRz]NFTITQF|DJIFHQhhF";while(i=
*_++)for(;i>1;printf("%s",i-70?i&1?"[]":" ":(i=0,"\n")),i/=2);} /*- Warp. -*/


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