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Bob Hughes <inv### [at] aol com> wrote:
: I knew of this already.
: To keep any highlights you have to have shadowed lights apparently. You
: can still use no_shadow on individual objects instead (oh bother) and
: retain the highlights.
The problem arises when you have several light sources illuminating an
object and you want one of those to stop casting shadows (but still causing
highlights), but the other ones must still cast the shadows.
I got this problem yesterday and found no perfect solution to the problem.
I think this IS a bug.
--
main(i){char*_="BdsyFBThhHFBThhHFRz]NFTITQF|DJIFHQhhF";while(i=
*_++)for(;i>1;printf("%s",i-70?i&1?"[]":" ":(i=0,"\n")),i/=2);} /*- Warp. -*/
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