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I agree totally!!! I recently upgraded to 160 Mb of RAM, which has
dramatically improved performance!!! I was thinking of getting a dual
processor motherboard a while back, but I realised for the price it just
wasn't worth it. What I really hate is when graphic artists lower their
polycount in a scene just because it renders faster. I always go for
quality, I never care about the rendering time. I guess that's the cool
thing about NURBS modelling, although it might take a little longer to make
the model, it certainly is easier to render at high-res, adaptive surface
degradation is a saviour!!!
So, in conclusion, I can't wait until holographic memory becomes cheap and
is sold to the general public!!! (it's only about 5-10 years away!!!). 1
trillion bits per second, that's fast enough for me :-)
--
Lance.
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For the latest MAX plug-ins, images and much more, go to:
The Zone - http://come.to/the.zone
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