POV-Ray : Newsgroups : povray.general : Sense to media "air"? : Re: Sense to media "air"? Server Time
13 Aug 2024 01:21:03 EDT (-0400)
  Re: Sense to media "air"?  
From: Greg M  Johnson
Date: 18 Jan 1999 18:54:47
Message: <36a3c9c7.0@news.povray.org>
Gilles Tran wrote:

> The less good news is that media is obviously very difficult to master, and
that simple
> effects are hard to achieve and require a lot trial-and-error, noticeably for
those who
> don't understand the underlying physics (like me).

I sincerely applaud the POV Team for making a more difficult, real-life
phenomena ray tracer.

> One solution would be for one of our media wizards to build a library of
> specialised macros for particular situations.

No! If I wanted to lose that much respect for myself, I would spend my next
bonus on 3DS and just push buttons to render great art. I'd rather that half of
the amount of effort that Gilles just suggested be put into a comprehensive
tutorial on media. I like to figure out hard things, especially related to my
engineering background.   I also like to know what I can expect to be able to
do.

What is media? The POV 3.1 documentation took a huge step backwards compared to
3.02.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.