POV-Ray : Newsgroups : povray.general : How to speed up rendering? : Re: How to speed up rendering? Server Time
13 Aug 2024 01:16:44 EDT (-0400)
  Re: How to speed up rendering?  
From: Nieminen Mika
Date: 18 Jan 1999 03:41:07
Message: <36a2f3a3.0@news.povray.org>
Ken <tyl### [at] pacbellnet> wrote:
: Don't use refection in your finish statement.
: Don't use any objects that require csg operations.
: Don't use any high order polynominal objects.
: Don't use filter or transmit in your pigments.
: Don't use media or fog.
: Don't use while loops.
: Don't have more than a couple of objects in your scene.
: Don't use specular or phong highlights.
: Don't use high diffuse values.
: Don't use layered testures and pigments.
: Don't use area lights.
: Don't have radiosity turned on.

  Don't use povray?

  Btw, I am still using a 486 66MHz. Some of you may know my images. They
are all made with that computer (except a few, when I render
the final image on a pentium at the school...)

-- 
main(i){char*_="BdsyFBThhHFBThhHFRz]NFTITQF|DJIFHQhhF";while(i=
*_++)for(;i>1;printf("%s",i-70?i&1?"[]":" ":(i=0,"\n")),i/=2);} /*- Warp. -*/


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