POV-Ray : Newsgroups : povray.general : Meshes and Textures : Re: Meshes and Textures Server Time
12 Aug 2024 03:22:04 EDT (-0400)
  Re: Meshes and Textures  
From: John VanSickle
Date: 28 Mar 1999 13:56:38
Message: <36FE7CD5.ED75698C@erols.com>
Gordon wrote:
> 
> Hi All,
> 
> Something funny happened in POV the other day!
> 
> I defined a mesh with textures applied to the individual triangles. Then I
> made several copies of that mesh, rotated and translated differently. The
> strange thing is, the texture is not in the same place on the copies. What
> gives?

It's called a bug.  According to the docs, anything textured prior to
a translate will maintain the same appearance.  In the case of individually-
textured triangles in a mesh, this is not so.  It has been made known to the
POV-Ray team at least once, but I guess it won't hurt to point it out again.

Regards,
John


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.