POV-Ray : Newsgroups : povray.general : Followup to "Serious 3.1d/68k/no-FPU bugs.. anyone confirm?" : Re: Followup to "Serious 3.1d/68k/no-FPU bugs.. anyone confirm?" Server Time
12 Aug 2024 05:26:41 EDT (-0400)
  Re: Followup to "Serious 3.1d/68k/no-FPU bugs.. anyone confirm?"  
From: Xplo Eristotle
Date: 27 Mar 1999 23:08:02
Message: <36FDA9E5.71818E19@infomagic.com>
Thorsten Froehlich wrote:
> 
> In article <36fceef1.0@news.povray.org> , "Matthew Bennett"
> <ben### [at] btinternetcom> wrote:
> 
> > My system rendered your scene, with quality 9 (+Q9) and radiosity (+QR) at
> > 320x240 with no problems at all.  No crashes or errors....   The scene looks
> > quite good actually :)
> >
> > I'm running Win95, POV 3.1e (windows) on a P150 64RAM with High-colour
> > 1024x768 display settings.
> 
> It is very likely that this is no POV-Ray core code error. It is most likely
> related to some 68K Mac specific problem which is very hard to debug for us
> because 68K Mac are out of production for nearly five years now and we don't
> have a (running for development and debugging) 68K Mac anymore.  This is
> also one of the reasons why future official POV-Ray version will no longer
> support 68K Macs - it causes much more work to support something you don't
> have direct access to at all (in fact it is nearly impossible) and because
> there are very few users of the 68K version still out there it makes no
> sense to delay lots of features to support it.

That's a perfectly reasonable point of view...

...as long as you're not using a 68k Mac. ^_^;

-Xplo
(suffers)


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