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Vincent Chevrier wrote:
>
> Hi everybody,
> I'm a new user to POV-Ray and finally decided myself to ask for answers
> on problems I discovered these last days.
>
<snip the csg>
well, actually, I think it is the dual surface error, or something...
> - The second question deals with 2D vectors. Why is vlength(2*u)
> different from vlength(VectA), with VectA=2*u? (u=<1, 0>)
2 is promoted to <2,2,2,2,2>, or was it <2,2,2> ?
> #declare vectA = 2*u;
> #declare vectB = <2, 0>;
> #debug concat(str(vlength(2*u),1,1), " - ", str(vlength(vectA),1,1),
> " - ", str(vlength(vectB),1,1))
>
> gives : 2.0 - 3.5 - 3.5
>
> Thanks for any explanation...
--
//Spider
[ spi### [at] bahnhofse ]-[ http://www.bahnhof.se/~spider/ ]
What I can do and what I could do, I just don't know anymore
"Marian"
By: "Sisters Of Mercy"
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