POV-Ray : Newsgroups : povray.general : Feature Request: chaos warp : Feature Request: chaos warp Server Time
12 Aug 2024 05:28:47 EDT (-0400)
  Feature Request: chaos warp  
From: Josh English
Date: 26 Mar 1999 13:37:35
Message: <36FBD442.BCD0661@spiritone.com>
I realize that development of the next system is way off, but I hope
somebody is taking notes.

I'd like to see a new kind of warp that simply applies regular
turbulence  in a predefined area and the turbulence becomes less and
less until it hits the threshold and then no turbulence is applied. I
know that you can do the same thing by using a spherical pattern such as
this:

pigment { spherical
                  pigment_map { [ 0.0 marble ] [ 1.0 marble turbulence
1.0 ] } }

but the obvious disadvantage to this is that you can only have one of
these kinds of "warps" per pigment and creating more would mean a rather
nasty pigment map. Doing this as a warp would be easier.

What would be even if warps could be shaped with regular primitives like
a cube or cylinder or torus instead of just a sphere...

Josh English
eng### [at] spiritonecom


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