Use a light source that is far enough and your
problem should go away...
Markus
Rem wrote:
>
> Since I do a lot of outdoor scenes I'd like it very much if there were a simple
> feature like 'atmospheric perspective'. At the moment a horizontal plane will
> get darker towards the horizon and this is opposite to what you might expect. It
> should be simple to implement such a thing which simply makes the color get
> lighter at a bigger distance. At the moment I find myself struggling with fog or
> media every time and not really getting the right result. Besides fog/media can
> slow down rendering whereas the other option will make almost no difference.
> It'd need only one parameter which defines how light (close to white) you want
> the horizon to be.
> Is this a stupid idea?
>
> Rem
--
Ich nicht eine Sekunde!!!" H. Heinol in Val Thorens
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