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Nathan Kopp wrote:
[ ... ]
> This particular triangle works just fine with POV 3.1 for me.
As a smooth_triangle?
I am using 3.1d, DOS version, and that smooth_triangle is
reported degenerate. The points and normals are generated by
macros and if I at least knew why it was degenerate (or being
reported as such) I could do automate some 'detect and correct',
like substituting a 'flat' triangle (which works fine with
those coordinates).
> If you accidently typed something like:
> smooth_triangle{
> v1,n1,
> v2,n2,
> v2,n3 // note this line
> }
Well, in my case, this is actually the most likely cause,
but I cutnpasted directly from the source.
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