POV-Ray : Newsgroups : povray.general : media sizes : Re: media sizes Server Time
12 Aug 2024 05:29:41 EDT (-0400)
  Re: media sizes  
From: portelli
Date: 20 Mar 1999 13:53:02
Message: <36F41875.AF225C37@pilot.msu.edu>
I'm afraid I still don't understand.  Do you increase the color values? 
How would you make the pov example,( the fire in the sphere,
hollow3.pov) to a one unit sized sphere? 

Bob Hughes wrote:
> 
> It's basically a case of coupling scale in the media object with  the
> density floats/vectors (and/or scattering {}).
> 
>  Container {
>  //etc., etc.
>    media {
>  //blah, blah
>      density { rgb <.1,.2,.3> } //increase if scale decreases
>    }
>   scale <.5,.5,.5> //decreased scale, reverse if scaling up
>  }
> 
> portelli wrote:
> >
> > How do you do this.  I looked in th edocs but it does not tell you
> > much.  Is there a float to put somewhere?  I tried before  the pattern
> > type but I get an error.
> >
> > Jerry wrote:
> > >
> > > In article <36F2D5BE.F86968D1@pilot.msu.edu>, portelli
> > > <por### [at] pilotmsuedu> wrote:
> > >
> > > >        Can media only be put in large containers?  Large with respect to one
> > > >POV unit.  Most examples I've seen have large spheres with media in
> > > >them.  Is there a way to scale down the media or containers?  Or do I
> > > >have to enlarge everything in my scene?
> > >
> > > You might end up having to increase the density above 1. Media effects are
> > > not unit independent. So if you change the size of your media container,
> > > you'll most likely need to change the density. If you make the object
> > > bigger, reduce the density; if you make the object smaller, increase the
> > > density.
> > >
> > > I haven't worked with densities above 1, however, and have no idea what
> > > that will do.
> > >
> > > Jerry
> 
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