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I stand corrected.
-Nathan
Nieminen Mika wrote:
>
> Nathan Kopp <Nat### [at] koppcom> wrote:
> : I really don't think rotate will roll the camera... it just moves its
> : position.
>
> plane { y,-1 pigment { checker rgb 1,rgb .5 } }
> plane { -y,-1 pigment { checker rgb x*1,rgb x*.5 } }
> light_source { 0,1 }
> camera { location -z look_at 0 rotate z*30 }
>
> http://www.cs.tut.fi/~warp/rotate.jpg
>
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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