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Paul Blake wrote:
> 
> Please can you offer some help on this problem, I have explored allmost all
> resouces available to me.
> here is a simple animation which will rotate a ball on first the X axis and
> then the Y axis, no problem so far.
> I want to create a multi stage animation with more than just 2 stages for
> example:
> 
> Stage 1, rotate ball on the X axis
> Stage 2, rotate ball on the Y axis
> Stage 3, rotate ball on the Z axis
> Stage 4, rotate ball on combinations of the ubove
> 
> once i have grasped the method of creating animations with more than two
> sequence of events i will be able to create more complex animations.
> 
> Please! Please! help
> 
> Thanks in advance
> 
> Paul
> 
> Here is a simple scene that i created with the help of the povray
> documentation.
> 
> #include "colors.inc"
> camera
> { location  <0.0, 0.5, -4.0>
>   direction 1.5*z
>   right     4/3*x
>   look_at   <0.0, 0.0,  0.0> }
> 
> light_source
> { 0*x // light's position (translated below)
>   color red 1.0  green 1.0  blue 1.0  // light's color
>   translate <0, 4, -10> }
> 
> sphere { 0.0, 1
> texture {pigment {radial frequency 8}}
> 
> //First stage of the animation
> //Rotate X Axis 360 deg.
> #if ( clock<1 )
> rotate < clock*360, 0 ,0 >
> 
> //Second stage of animation
> //Rotate y Axis 360 deg.
> 
> #else
> rotate < 0, 0, (clock-1)*360 >
> 
> #end
> }
In the news group povray.announce-frequently-asked-questions is a complete
list of Pov related on line tutorials. Some of these are relaed to animation
and this topic is covered quite well. There is also a new tutorial not on the
list yet that might really interest you. It si lcated at the link below.
http://www.puzzlecraft.com/cm/ClockMod.html
You can link to the tutorials faq with this link:
http://www.povray.org/cgi-bin/dnewsweb?cmd=article&group=povray.announce.frequently-asked-questions&item=7
-- 
Ken Tyler
mailto://tylereng@pacbell.net
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