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Actually, I have a friend who'd been making some nifty GFX in POV, so when I saw
it on a local CD, I installed and ran it. I was surprised that it was
code-based, since I had tried and discarded 3D studio max erlier. Beeing a
coder, I felt at home almost at once, and started remaking the examples. Then...
well...
--
//Spider
( spi### [at] bahnhofse ) [ http://www.bahnhof.se/~spider/ ]
#declare life = rand(seed(42))*sqrt(-1);
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