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Pedro Graterol wrote:
>
> Since the last round, I asked for some help to build a scale, an evaluation
> scale. As I stated, I needed orientation in the technical aspect or field
> because it is the field I know less. Ken Tyler re-posted a Jerry Anning's
> point of view, which I support. Since this is personal, I don't want you to
> think I am imposing my scale. I only want you to know that this is the scale
> I am using. It is easier for me and eliminates a great deal of guessing, and
> "liking", in regard to artistic field.
> It is still imperfect though. I would have liked to confine every item to an
> easy yes or not, but that is impossible.
< snipped a whole bunch of good stuff >
Speaking of defining a scenes elements I came across a site with a three
part discussion on what makes a computer generated image photo realistic.
While art doesn't need to be photo realistic to be good there are times
when you do go for the realism and fall short because of the inherently
sterile, overly accurate, nature of computer graphics. This article
discusses what you whould look for in an image or if you are the person
doing the modeling what things you should think about when designing your
scene.
Now you may be asking what has this got to do with judging the i.r.t.c
contest are you ever going to get to the point Ken. Why yes I am. I found
the article added a new depth perseption to my thinking in regards to
scene layout and the importance of what key elemets to include. This
applies as much to making an image as it does in evaluating one.
With that out of the way I recommend that people reading this message
take a little time to stop by the posted links below and see what the guy
has to say on the subject.
Reality is Chaos or Creating Photo Realistic Scenes
-----------------------------------------------------
Part One
http://www.3d-domain.com/articles/realityischaos/1/index.shtml
Part Two
http://www.3d-domain.com/articles/realityischaos/2/index.shtml
Part Three
http://www.3d-domain.com/articles/realityischaos/3/index.shtml
--
Ken Tyler
mailto://tylereng@pacbell.net
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