POV-Ray : Newsgroups : povray.general : How do I use a .DXF file in POV? : Re: How do I use a .DXF file in POV? Server Time
12 Aug 2024 13:20:47 EDT (-0400)
  Re: How do I use a .DXF file in POV?  
From: Ken
Date: 8 Mar 1999 08:54:29
Message: <36E3D5DB.E9450689@pacbell.net>
Ron Parker wrote:
> 
> On Sun, 07 Mar 1999 17:20:14 -0600, Thorsten Froehlich
>         <fro### [at] charliecnsiitedu> wrote:
> >In article <36e3010b.0@news.povray.org> , "John M. Dlugosz"
> ><joh### [at] dlugoszcom> wrote:
> >
> >> Well, 3DWin didn't work.  It output plain, not smooth, triangles, and the
> >> resulting .inc file couldn't be read by POV 3.1 "Superpatch" anyway!
> >
> >So then why doin't you simply use the official 3.1 version? :-)
> 
> and/or submitted a bug report to the superpatch maintainer?  :)

It's not a bug with the superpatch. For some reason 3DWin is not
reading the file correctly and is producing a mesh composed of
100% degenerate triangles. When Pov parses the scene it disallows
every degenerate triangle then issues a warning that there are no
triangles in the mesh. First time I have ever seen a conversion
program write a file with all degenerate triangles before.

Weird comes to mind.

-- 
Ken Tyler

mailto://tylereng@pacbell.net


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