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Margus Ramst wrote:
>
> I haven't done an alpha channel image of a media. But if it doesn't work, this
> is what you can do: render the media on a black background, with a
> black-and-white colour map. Where the media is denser, it is brighter. Less
> dense - darker. Save this at 8 bpp and you've got your alpha image.
> This is untested, but it should work just fine.
>
Thanks, thats a simple solution. I fell silly not figuring that one
out...
/ Mathias
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