POV-Ray : Newsgroups : povray.general : An Idea : Re: An Idea Server Time
12 Aug 2024 07:23:37 EDT (-0400)
  Re: An Idea  
From: Spider
Date: 7 Mar 1999 01:50:47
Message: <36E2204A.9D9BA4E7@bahnhof.se>
Hey, Gimp is Great, Look above for my posts on the win32 compile of GIMP. it's
buggy, but it is :-)



Mark Gordon wrote:
> 
> What platform are you using? What programming languages do you know?
> 
> I haven't had the time to look into it too closely, but I get the
> distinct impression that the GIMP would be an excellent tool for
> generating height fields, especially if you wanted to be able to script
> changes to them.  It a Unix application, though, and I believe the
> built-in scripting support is built around Scheme, which is not the
> first language most people learn. Still, I should think it would be
> easier to learn Scheme than to build a new app from scratch.
> 
> Ignore the bit in the Halloween documents about the GIMP being not much
> more than Paint.  It doesn't look like much at first glance, but there's
> a great deal beneath the surface.
> 
> Stephen Lavedas wrote:
> >
> > Well, it seems that recently I have enjoyed tackling "challenges" in
> > POVRay more than creating scenes.  I'm sure I'll go back to making
> > images that do more than demonstrate my code at some point, but I
> > recently had a little brainstorm (like 2 minutes ago).  My brainstorm
> > involves the object of the day (for those of you who somehow didn't see
> > Ken's posts that would be the heightfield) and the idea of controlling
> > it more specifically (for instance animating waves?)  I realized that,
> > (and maybe I've just missed when people started using this) morphing is
> > the answer.  Heighfields are built off of 2D images.  Now it is possible
> > to morph a single image with itself, just using control lines.  This is
> > the method I would suggest, the question is, are we content with the
> > current morphing software, or should I spend some time playing with
> > making a util specifically for heightfields?
> >
> > Steve
> 
> --
> Mark Gordon
> mtg### [at] mailbagcom
> http://www.mailbag.com/users/mtgordon/index.html
> 
> -----BEGIN GEEK CODE BLOCK-----
> Version: 3.12
> GCS/S d-- s-:+> a- C++ UA+$ UH+$ UO+ $US+ $UL++++ P+++ L++(+++) E W++ N+
> o--
> K++ w---$ O- M V--$ PS++ PE- Y+ PGP->+ t+ 5++ X R+ tv-- b++ DI++ D+ G
> e++>++++
> h- r*%--- y--
> ------END GEEK CODE BLOCK------

-- 
//Spider 
( spi### [at] bahnhofse ) [ http://www.bahnhof.se/~spider/ ]
#declare life = rand(seed(42))*sqrt(-1);


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