Tony Vigil wrote:
> Is there a way to modify the vertical camera angle?
Kinda Sorta... to be glib about it. You can adjust the "up" vector to
include more sky. Rendering teh default Sample file of a sphere with a
radial pigment and add "up <0,2,0>" to the camera definition (but before
the look_at statement" the ball will appear squashed.
--
Josh English
eng### [at] spiritonecom
www.spiritone.com/~english
Post a reply to this message
|